Night in the Woods is coming to iOS in 2018!
We're thrilled to announce that we've partnered with Infinite Fall and Finji in porting Night in the Woods to iOS. We've been working on it for a while now, and we're incredibly excited to say that it's coming in 2018.
Porting a game like NITW to mobile devices is interesting for two reasons. First, a mobile phone often has much less memory than PCs or consoles, and a less powerful graphics chip, so we need to do all kinds of things to make the game fit. Second, bringing any game that was designed for controllers or keyboards to a touchscreen means you've got to completely re-design the game to account for stuff like the player's hands covering up the screen, and the fact that you can't physically feel your controls.
You might have seen Jon posting about his work over the last several months on a tool for compressing sprites. This tool is part of the set of technologies we've been developing to support the port, and we'll be sharing more about it in the near future.