Client Work

Doing things the hard way

This year, we gave a talk at GDC called “Making Night in the Woods Better with Open Source”. In it, we talked about how Night in the Woods, which came out last month and you should totally go buy, used the open source process in its development.

Unlike most of our other talks, we did something a little ridiculous with this one - we built an entire presentation system, from scratch, into Night in the Woods. We’re actually pretty proud of this, and so we put together a video showing how it was done. Check it out!

The talk from GDC is also available online, and we've embedded it below:


iOS Developer Training Workshop

If you're interested in attending our intensive 2-day iOS Developer Training Workshop in Melbourne, to be run in the Melbourne CBD on May 9 and May 10 this year, please let us know. When we open registrations, we'll get back to you with a discount code and further information. 

Our intensive 2-day workshop is designed for programmers who are proficient with any modern, object-oriented language, such as Java, C++, C#, Python, Ruby, or similar. No knowledge of Swift, Objective-C, or the Apple frameworks is required. This iOS Developer Training Workshop will teach the latest, best practices for iOS development using Swift.  

Our team has written more than ten highly regarded, popular books on iOS and Apple development, and has been teaching software development for Apple platforms for more than 15 years. You're not committing to anything by submitting this form.