speaking

OSCON 2015

We've spent the last week at O'Reilly Media's fantastic OSCON conference, in Portland, Oregon. We presented a whole bunch of talks, ranging from Swift programming to Kerbal Space Program. Friends of ours, and other interesting people, also presented great stuff. Our talks were:

And great talks by our friends, and other interesting people, included:

We also did a book signing (or two), which was as strange-but-awesome experience as ever. We're looking forward to OSCON in Amsterdam! Our photos from OSCON 2015 in Portland are on Flickr.


OSCON 2014

We just finished another fantastic week at OSCON 2014 – this was our fourth year attending and speaking at O'Reilly's Open Source Convention, and we (as usual) had an absolutely amazing time. It's rapidly becoming one of our favourite conferences.

We presented twice at OSCON this year: a session version of our How Do I Game Design? workshop, and our three-hour Android-focused mobile design tutorial (along with Chris Neugebauer, as usual).

The slides for How Do I Game Design? are available now on Speaker Deck. Interesting and related links for attendees are:

The games we mentioned in the talk are:

The slides for our mobile design tutorial Unfortunately Design Tutorial Has Stopped ... and other ways to infuriate people with mobile apps are available now on Speaker Deck. Interesting and related links for attendees are:

Please don't hesitate to get in touch if you have any questions!