Posts in Event
iOS 11 App Development with Swift 4 –– Melbourne Training

We're running another of our awesome on-site training workshops in Melbourne soon! Join us for iOS 11 App Development with Swift 4, three days of hands-on training in Melbourne, running in late-August.

For the first time ever, we're offering a "Pay What You Can Afford" ticket type! 

If you have any questions, feel free to email us: events@secretlab.com.au

New training material

We’ve been working with some awesome folks to build a great library of training material for game development with Unity.

These videos, soon to be joined by a series on game promotion, are designed to accompany and support our upcoming book, Mobile Game Development with Unity (also on Amazon and Safari).

Here’s what we’ve been working on:

We’ve also got some new “Learning Path” videos, exclusively out on O’Reilly’s Safari platform:

Our newest books are also available now:

One of the best ways to look at all the training we write is on O’Reilly’s Safari platform (which has a free trial). It’s like Netflix for technical training and books.

Doing things the hard way

This year, we gave a talk at GDC called “Making Night in the Woods Better with Open Source”. In it, we talked about how Night in the Woods, which came out last month and you should totally go buy, used the open source process in its development.

Unlike most of our other talks, we did something a little ridiculous with this one - we built an entire presentation system, from scratch, into Night in the Woods. We’re actually pretty proud of this, and so we put together a video showing how it was done. Check it out!

The talk from GDC is also available online, and we've embedded it below:

GovHack 2016

For the fourth year in a row we went to GovHack, the world's biggest open-data hackathon, and made a game. We (Paris and Jon) teamed up with Rex, Seb, Matthew, Tim, Arabella, and Josh, and build Beat the Press, a game about news (sort of?) Check out the video, and the website for the project! It was a great way to spend 48 hours.

We're looking forward to coming back to GovHack next year! Thanks to all the organisers and volunteers in Hobart, as well as the other participants. Everyone made it such a great experience as usual!

In London, in October, we'll be giving a talk about our experiences turning open data into video games at OSCON; it's one of our favourite conferences, and we'd love to see you there!

Building Swift Applications

We're running 2-days of online live training, through O'Reilly Media, and covering the latest in Swift programming.

We'll give you an in-depth introduction to Swift, the new language for developing iOS and OS X apps and services. We’ll focus on the latest stable version of Swift, together with the latest Xcode and iOS. We’ll start by getting up to speed with the Swift language, becoming familiar with its fundamentals, and then explore the details of Swift and its standard library, including some of its more sophisticated features. Using Playgrounds, you’ll get hands-on experience writing Swift code throughout the course.

Attendees will get a copy of our latest book, Learning Swift. The course is July 20 and 21, 12:00 PM to 3:00 PM PDT, and you can learn more and sign-up on the O'Reilly Media site.