Posts tagged safari
Upcoming Training: Unity Game Dev + Practical AI on iOS

We're super excited to announce that we're running another Live Online Training with O'Reilly Media! We'll be teaching game development with Unity, live online, on January 17 and 18 (6PM to 9PM, AEDT).

Later, in February, we're also running another Live Online Training covering Practical AI on iOS. This session will give you a solid introduction to Apple's CoreML and Vision frameworks, and runs February 27 (5AM to 7AM, AEDT).

Want to know more? Tweet us, or email us!

Advanced Programming with Swift 4 for iOS 11 and Xcode 9

Join us for online training! Free for Safari members, and running on September 22 and 23. Learn more and signup on Safari.

Beginning with a quick primer on Swift 4 programming, we’ll move quickly to cover a collection of common design patterns used for iOS 11 development. Then we’ll explore the details of Swift and its standard library, including some of the more sophisticated language features, as well as useful algorithms, and UX/visual patterns used by top iOS applications.

We’ll use Playgrounds on macOS, in Xcode, for much of this workshop; Playgrounds are a revolutionary interactive way to work with and learn Swift.

This workshop covers the newest Swift, Swift 4, due out with iOS 11 later this year, along with Xcode 9, the toolkit used for working with iOS apps. More information and signup on the Safari website. This training is free for Safari members.